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Specials?:Ělso provides Poison and Rad Resistance, like an Antidote and Shielding EPP in one!Ĭheap Augments can be crafted at the Tier 2 Anvil (the Forge) in the same tab as the EPPs themselves. Specials?:Ělso provides Cold Resistance, like a Heating EPP!
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Specials?:Ělso provides Fire and Heat Resistance, like a Burn Spray and a Cooling EPP in one! They rarely have higher-level effects, but provide a decent number of boosts to help a starting player out. I'm quite exited to add these in and I think I may add you as a contributor too for these ideas!īoon Augments Are of the 'Uncommon' rarity, and easy to find in most places.
Starbound copper wire how to#
I'm not sure on how to implement recipies or anything as of YET, but I will search through the game files to give me some clues. But, I will get to work on what I know I could implement tomorrow. I'm liking this! I may make a few slight changes to some like Juggernaught, Gunslinger and Sniper and such. Originally posted by Xavius: Hybrid Augments: Take Terraria and give it a more Science Fiction based focus with space travel and you have Starbound.Or as some like to say Terraria IN SPACE. Not to be confused with a Classic Mac game that lets you conquer planets to get more ships and destroy opposing races, nor with a Lucky Star fic aiming to parody EarthBound. Specials?: Reduced jump height and speed (-50% each)Įffects: Massive damage boost - but at a cost Starbound is a Wide-Open Sandbox Scifi Adventure game. Levels: I (+60 Energy, +20% ERegen, Light III) Specials?: Reduced jump height and speed (-50% each) Specials?: Prevents Poison and Burning, provides Light II Levels: I (+20 HP & Energy), II(+40 HP & Energy), III(+60 HP & Energy)Įpic Augments are 'Legendary' rarity and have effects above the norm, akin to legendary weapons.Įffects: Jump Boost, Speed Boost, Swim Boost Specials?: Reduce hunger depletion rate, maybe? Levels: I (+10% Speed & ERegen), II (+20% Speed & ERegen), III (+30% Speed & ERegen)
Starbound copper wire mod#
Specials?: Provides Air (perfect for that TC mod that makes EPPs not provide air all the time)Įffects: Greatly boosts Speed and Energy Regen Levels: I (+20 HP, 180s regen), II (+40 HP, 135s regen), III (+60 HP, 90s regen)Įffects: Reduce gravity by 5%, 10%, and 15%Įffects: Provides normal Gravity, even in Lo-Grav areas (good for asteroid mining) Hybrid Augments are 'Rare' value and are not as good as either of the effects they're providing from a single-type Augment, but have multiple bonuses.